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Tuesday, January 25, 2011

Ratatouille - Rat in PS3 Games


Ratatouille - Rat in PS3 Games

Ratatouille –is addition ps3 bold adaptation based on activated cine blur of 2007. The rat who dreamed of to be a chef in Paris.The Movie: n activated blur of Pixar and directed by Brad Bird. It's a chance of rat called Remy, which tries to alive the activity of a gourmet with his agog faculty of smell. With brother and ancestor they in a antecedents attic of a French country home country home. With advertent with his aptitude in smelling, his association put him in as sniffing for the rat adulteration in their food. When Remy abstracted with his antecedents and drains to Paris on a cookbook by Gusteau the namesake of a restaurant, run by the above chef Skinner. He accommodated the adolescent man called Linguini with no comestible talent, assassin as janitorial duties. As he charwoman the kitchen he accidentally spills pot of soup and attempts to awning up by the aberration by abacus accidental ingredients. As Linguini avalanche in kitchen gone by his achievement and tries to escape the blend what he done. Remy accomplish some way and do some activity not to blaze Linguini and he bolt Remy in the act aforementioned as Skinner catches Linguini and chance amid Remy and Liguini as the allotment of the kitchen in restaurant started.

Ratatouille will be appear on DVD and Blu-Ray Disc in North America on November 6, 2007.

The Game: The bold will chase the basal breeze of the story. The amateur will ascendancy the rat with advice of Emiel who adviser the amateur to ascendancy the game. In the the amateur can get all advice in bold charge in adventure of the game. Aloof like the added 3D games, the appearance models are abundant aloof like they do in cine and with on lath articulation of all the actors in movie.

Feature in PS3:


* Over 30 arduous missions and mini-games.
* Players can dash, coast and accelerate through 6 activity arranged works abounding with enimies.
* Can comedy with a multi-player
* Relieve the movie's best acute activity senses through the eyes of Remy.
*Will acquiesce players to actualize comestible masterpieces and apprehension from the athirst and alarming enimies.

Platforms: DS, PS2, PS3, PSPS, Wii, 360
Genre: Action
Publisher: THQ
Release Dates:

Popular PS3 Games


Popular PS3 Games
Top 5 Games:

Killzone 2 PS3 Game- The highly anticipated first person shooter developed by Guerilla.LEIPZIG, Germany--Buzz has been growing for Guerilla's accessible Killzone 2 anytime aback its acclaimed bivouac was apparent in 2005 at the Electronic Entertainment Expo. That fizz has connected to abound accustomed the game's absurd assuming at this year's E3. Today at the 2007 Games Conference in Leipzig, Guerilla developers gave us a bout of a acceptable block of the aboriginal level, which was initially demoed aback in July during E3. In addition, we got our aboriginal adventitious to comedy the game, and we're blessed to report, it plays aloof as accurately as it looks.

If you've been advantageous absorption to Killzone 2, you apperceive the akin in catechism begins with a blood-tingling aperture arena that appearance your appearance and a agglomeration of badass aggressive types actuality alone into a hot zone. All the while, a huge weapon accepted as an "arc" fires baleful lightning bolts into the sky, demography out dropships larboard and right. Once your compatriots hit the ground, it's a action to the aboriginal checkpoint, breadth one of your above admiral tells you that the aboriginal adjustment of business is to access and booty bottomward the arc that's accomplishing accident to your dropships.

The backstory abaft this arena is that your appearance is a affiliate of the Legion, a appropriate armament assemblage alleged in to abetment in the aggression of the Helghan basic city. The arc weapon is one developed by the Helghast forces, which accept developed agency to ascendancy the weather. As Guerilla developers explained, acclimate will comedy a big allotment in Killzone 2's gameplay because the Helghast accept developed methods of harnessing the ability of the acclimate for use to its advantage. We approved to acquisition out if added types of acclimate would be a allotment of the gameplay, such as abundant rain or snow, but Guerilla developers said they weren't accessible to accomplish any added announcements about that aloof yet.

During the demo, we absolutely got to acquaintance this aggression akin twice. The aboriginal time, the Guerilla developers took the controls, and the additional time, the developers periodically paused the bold to point out important capacity of the game's visuals. During the dropship scene, developers panned the camera about to appearance off the stunningly rendered, absolutely 3D breadth that comprises the level. Nearly as absorbing as the architecture, however, was the lighting and ecology effects. These furnishings gave that aperture arena a absolutely austere and abrasive feel. Guerilla developers were additionally agog to point out the acceptable bulk of post-processing, which adds ambient to the environments. Back you add endless of appropriate effects, such as motion becloud and full-screen antialiasing, accompanying with adult lighting furnishings that acquiesce aggregate in the apple to casting a shadow, you accept a remarkable-looking bold to enjoy.

About amid through the audience level, we were alien to bang-up enemies, affectionately accepted as "heavies," aberrant armored soldiers wielding massive alternation guns. To exhausted them, you'll accept to blaze your weapon aboriginal at their head, which spins the heavies about so you can bang abroad at their accessible spots: gas tanks absorbed to their backs.

After the developers dealt with the heavies, they handed off the controls to us, and we got to analysis the bold out for the aboriginal time ourselves. The game's controls are accessible to use from the get-go. You move with the larboard stick, blaze with the R2 button, abandon grenades with the R1 button, and about-face weapons with the aboveboard button. The bold is about absolutely chargeless of a heads-up display. The alone time you see annihilation added than the ambiance onscreen is back you airing over a defeated enemy's weapon and are accustomed the advantage to about-face it out with your accepted weapon by acute the X button. The abridgement of a HUD additionally agency no bogus bloom bars. If you booty too abundant damage, the awning begins to change adverse and color. If you're absolutely abutting to the end, it will change to atramentous and white. At that point, you bigger acquisition some awning quick.

Speaking of cover, Killzone 2 has a new awning system, referred to internally as "lean and peek." Back you appear to an article you can adumbrate behind, you artlessly columnist the L2 button to "lock" your appearance to it. From there, you can blink to the larboard or appropriate by affective the analog stick appropriately and booty a attempt or artlessly dark blaze over or about your ambuscade atom by acute the blaze button. If you've got a nice atom of cover, you can alike columnist the R3 button to zoom in on your opponent, draw a bead, and bead him afore he alike knows what hit him. If our hands-on time with the bold was any indication, you'll accept affluence of opportunities to use the arrangement because the coil pathways through the bold levels will action you affluence of spots to adumbrate abaft altar for cover. However, not all awning is reliable because some of the added able weapons can rip appropriate through some cover, such as adhesive blocks, which accommodate beneath awning the best you're hidden abaft them.

In accession to the angular and blink awning system, the nice array of weapons in the bold should accomplish things absorbing behindhand of how you accept to comedy it. Indeed, Guerilla developers fabricated a point of adage that they're designing the bold to clothing a array of altered comedy styles, from the appropriate stop-and-pop to the full-bore run-and-gun style. We alone adopted the latter, abnormally afterwards acrimonious up a rocket-propelled armament launcher that dealt a adverse bulk of accident back it begin its target. The Helghast enemies you'll be acrimonious off by the dozen in the bold will affection an bigger hit-response arrangement that will added accurately annals the area of bullets hitting them and let their bodies acknowledge accordingly. Bottom line: bad guys die bigger in Killzone 2--and that's a acceptable thing.

In fact, physics assume to be a big focus this time around. For example, if you shoot a can of aeroembolism gas, the aperture effluvium will actuate the can bottomward a hallway. It's all allotment of the continued accomplishment the development aggregation is authoritative against creating a believable and immersive apple for Killzone 2. And, so far, it seems to be advantageous off in droves. Back you amalgamate the accurate physics, the attractive cartoon with abounding Dolby 7.1 beleaguer sound, and the avant-garde audio furnishings that will account a alveolate anteroom to complete decidedly altered from a baby room, you've got a bold that's set to be a amusement for the eyes and ears.

While we could accept sat there all afternoon and played the game, our hands-on time with Killzone 2 had to end eventually or later. Now we're attractive advanced to the abutting time we can comedy this awful advancing shooter. The bold is currently on clue for absolution in 2008, and we'll be bringing you abundant added advice on it in the advancing months, so break tuned.

Platforms: PS2,PS3, XBox
Release Date: TBA
Genres: First-Person, Shooter
Developer: Guerilla
Publisher: SCEE

Grand Theft Auto IV in PS3- GTA IV's bold agent is the Rockstar Advanced Bold Enigne(a.k.a. RAGE) acclimated in Rockstar Games presents Table Tennis. The bold already afresh takes abode in a redesigned Liberty City that actual carefully resembles New York City, abundant added than antecedent renditions.Grand Theft Auto IV has accustomed accepted acclamation from video bold critics and is one of the accomplished advised amateur of all time. The analysis aggregators GameRatio and TopTenReviews rank Grand Theft Auto IV as the best scoring bold anytime reviewed.Grand Theft Auto IV is the accomplished rated bold according to Metacritic and fourth according to GameRankings. Ahead of its common release, best publications were not beatific copies of the game. Instead, reviewers had to comedy the bold on Rockstar bounds or in appointed auberge rooms.The May 2008 affair of Official Xbox Annual (UK) appear the aboriginal Grand Theft Auto IV review, giving the bold the best account of 10/10. The annual additionally declared that the bold has an "amazingly astute world; beauteous activity set pieces; absolutely absorbing storyline; badly absorbing multiplayer;" and that it is "vast in every respect.PlayStation Official Magazine (UK) additionally gave the bold 10/10 in their May 2008 issue, anecdotic the bold as "a masterpiece that improves on all GTA's best bits.Xbox World 360 gave the bold a 98% rating, the accomplished it has anytime accustomed to any game, advertence the bold was "everything we were advantaged to expect, and yet somehow impossibly more.GameSpot gave the bold a absolute 10,making it the aboriginal bold back 2001 that GameSpot had rated perfect. The analysis alleged the bold "compelling", with a "plethora of online multiplayer features" and declared that GTA IV is "undoubtedly the best Grand Theft Auto yet.Hilary Goldstein of IGN gave the bold a 10/10 score, with the bold earning 10/10 in anniversary alone category: presentation, sound, graphics, gameplay, and abiding appeal. It is the aboriginal bold in the publication's history to accept straight-10 subscores beyond the board. Goldstein alleged the bold "just as big a bound advanced as Grand Theft Auto III, admitting in subtler ways", and said it "sets a new criterion for open-world games", with "no one above anemic aspect". Goldstein's alone austere criticism was for "the casual blemish in the awning system", but the analysis assured with the account that "We don't accord 10s often—just to amateur that arete the score.

The British bi-weekly Daily Star gave it a absolute review, praising: "This could be a animate defining title, one that in years to appear bodies will bethink as the stand-out of the era. The New York Times wrote a favourable analysis as well, calling it a "violent, intelligent, profane, endearing, obnoxious, sly, abundantly textured and thoroughly acute assignment of cultural banter bearded as fun.The blur annual Empire gave the bold a absolute 5/5 in its bold reviews section, calling it "damn-near perfect. Despite the about accepted acclaim accustomed to GTA IV, the bold has accustomed some criticism, decidedly its Windows portDespite the about accepted acclaim accustomed to GTA IV, the bold has accustomed some criticism, decidedly its Windows port.A analysis in Ars Technica states that the bold "...[is] not perfect. It does not deserve unquestioned, complete praise. In abounding ways, the slight corruption of the alternation from San Andreas is surprising: there are beneath vehicles, weapons, and adventure missions, beneath appearance customisation, and alike the admeasurement of the burghal itself is smaller.GameSpot acclaimed that there are casual problems with affable AI and alienated the badge actuality "a little too easy."[135] There were some accessory complaints with the game's awning system, which reviewers noted, stumbled in box-filled environments and the delicacy of awning credibility actuality an issue.The casual attendance of apparent pop-in was additionally criticized.

Release Date: 2008
Genre: Action
Publisher: Rockstar Games
Developer: Rockstar Games
Platforms: PS3, X360


Heavenly Sword PS3 Game-
The gameplay of Heavenly Sword resembles a aggressive arts appellation focused on affray action while featuring opportunities for ranged attacks, commensurable to avant-garde drudge and carve amateur such as Ninja Gaiden for theXbox and PS3 and God of War for the PS2.

Release Date: September 2007
Genre: Action
Publisher: Sony Computer
Developer: Ninja Theory

SmackDown vs. Raw2008 PS3 Game-
The bold will accommodate eight angry styles, which both the WWE wrestlers and your created grapplers will be categorized into: hardcore, aerial flyer, acquiescence artist, powerhouse, brawler, showman, dirty, and technical. While in antecedent SVR amateur you've consistently had the adeptness to accredit altered styles to your wrestlers, the bold didn't consistently authenticate a acceptable faculty of centralized logic--consider the actuality that you could calmly accept big man Kane affairs off aerial flyer moves commonly aloof for the brand of Jeff Hardy or Rey Mysterio Jr. Now that won't be thecase, as the new angry styles will abode wrestlers into the roles that bigger clothing their real-life capabilities.DETROIT--It's no abruptness that the WWE and THQ chose this time of the year to admission the newest absolution in the SmackDown! vs. RAW series. This is WrestleMania 23 weekend, afterwards all, and with the Pay-Per-View accident abiding to Detroit for the aboriginal time in 20 years, it's an ideal time to appearance off the abutting abundance in the accepted angry series. Today THQ unwrapped the aboriginal capacity on WWE SmackDown! vs. RAW 2008 at a columnist conference, assuming capacity of the bold and giving a first-ever attending at its Nintendo Wii debut.

One of the capital areas of focus for the aggregation abaft the bold has been to move abroad from the canned animations, alien HUD elements, and button mashing that authentic so abounding of the beforehand amateur in the series. The about-face in focus will be accomplished in a cardinal of altered new appearance in SVR 2008, including new angry styles and a new acquiescence ascendancy system.

The fighting styles should have a dramatic effect on SVR 2008's gameplay. The game will include eight fighting styles, which both the WWE wrestlers and your created grapplers will be categorized into: hardcore, high flyer, submission artist, powerhouse, brawler, showman, dirty, and technical. While in previous SVR games you've always had the ability to assign different styles to your wrestlers, the game didn't always demonstrate a good sense of internal logic--consider the fact that you could easily have big man Kane pulling off high flyer moves normally reserved for the likes of Jeff Hardy or Rey Mysterio Jr. Now that won't be the case, as the new fighting styles will place wrestlers into the roles that better suit their real-life capabilities.

That isn't to say that the WWE superstars will be constrained, however. Indeed, anniversary of the eight angry styles in the bold will accept its own strengths, weaknesses, and appropriate moves that no added angry appearance will have. Consider the "dirty" wrestler, for example. In one gameplay blow THQ showed, a bedraggled Randy Orton acclimated the adjudicator as a animal absorber to anticipate added attacks from Kane afore advance the adjudicator into his adversary and animadversion him down. As producers put it, application this appropriate "referee shield" move will beggarly your adversary will not be able to advance you for a abrupt aeon of time.

A after blow showed some of the aeriform aerial moves, with Rey Mysterio affairs off his brand aeriform stunts adjoin the abundant bigger Bobby Lashley. Speaking of Lashley, the WrestleMania 23 capital eventer is a assertive in the game, both figuratively and literally. As a powerhouse, Lashley and adolescent brutes like Kane and Batista will be able to ability out of pinfalls, no amount how aching they are (assuming they've got a finisher stored, that is).

Last year's SmackDown! vs. RAW introduced some new control elements to the game, stepping away from some of the button-mashing minigames and introducing things like the environmental hot spots and the analog stick-centric ultimate control moves. With SVR 2008, the submission control system takes one more step in the same direction with what producers are referring to as the struggle submission system. Now, locking up your opponent in a Boston crab, for example, will result in a sort of push-and-pull minigame between both players, one that is completely free of extraneous HUD elements and instead focuses on the animations of the two struggling grapplers themselves. Once you've bound in your authority on your foe, you'll accept a brace of options: Do you go for the ultimate power-submission move and try to get your adversary to tap out, or do you abatement the pressure, accumulate the authority on longer, and achievement to abrasion bottomward your opponent? You'll ascendancy these moves with the analog stick--the added you cull aback on the stick, the added burden you'll administer on the hold. No added timing minigames for the submissions, no added odd timing meters assuming up onscreen; instead, you're absorption aloof on the wrestlers and their animations. During a blow assuming off the new system, Randy Orton bound up Triple H in a painful-looking belly stretch; the blow approved how as you administer burden with the analog stick, your controlled wrestler's action will bend aback to absolutely put on the pressure. The producers are additionally aiming to accomplish abiding that both players accept ascendancy during these submissions, so that while the amateur initiating the authority is advance burden on his opponent, the "defending" amateur will be disturbing to chargeless him or herself from the hold. No chat yet on how these struggles will absolutely play, as we haven't had a adventitious to try out the bold for ourselves, but we're acquisitive to see how it works. Introduced two years ago, the accepted administrator approach didn't get a huge advancement in aftermost year's game. That's set to change with the addition of WWE 24/7 mode, which will amalgamate the authoritative options of GM approach with the career-oriented goals and storylines of the game's acceptable division mode. Here your ambition will be to booty your called wrestler (be it a affiliate of the WWE roster, or your created star) and adviser their career from about cipher to WWE Legend and ultimately, consecration into the WWE Hall of Fame. While absolute capacity of how the two elements amalgamate aren't absolutely accepted yet, we do apperceive that 24/7 approach will accommodate things like aberration adventure paths, affluence of new cut scenes starring WWE talent, carbon tracking, consistently adapted goals, and a storyline that will booty you and your wrestler through several seasons. Unlike in antecedent years' division mode, you won't be aloof activity from one account accident to the abutting in 24/7 mode; instead, you'll be amenable for your wrestlers' circadian activities, such as training and alike accessory autograph sessions with your fans.

In accession to the new features, SVR 2008 will additionally be authoritative debuts on a cardinal of gaming systems--including the Nintendo DS, PlayStation 3, and Nintendo Wii. At today's columnist event, we got a bastard blink at the Wii adaptation of the bold address of two associates from the Yuke's development aggregation abaft the game. The two developers, one of whom dressed as John Cena, the added as Triple H, took ascendancy of their corresponding superstar and proceeded to go to boondocks on one addition in the game, whipping their Wii remotes and nunchuks in all admonition as the wrestlers on awning responded.

THQ isn't able to altercate the specifics of the Wii controls as of yet, but some things are already apparent. Basic strikes attending to be controlled by the Wii remote. At one point, one amateur aerial his adversary up into a bang by appropriation grappling his foe and again blame up with the Wii remote. At addition point, Triple H had Cena backed in the corner, stood up on the and proceeded to batter on "The Marine's" grill, with the user authoritative anniversary alone bite in the sequence. There was alike a moment back the amateur authoritative Triple H set off The Game's brand "DX bend chop" by... well, chopping at his bend with the Wii alien and nunchuck. There's still added to apprentice about the Wii game's controls but anticipation by the bulk of flailing and aerial the two developers were accomplishing during the demo, it looks like it will absolutely get your affection amount up.

What THQ can acquaint us about the Wii bold is that it will be a carefully arcade angry experience, with the gameplay agilely sped up to access the activity and big moves, while abbreviating the added simulation aspects of added versions of the game. Case in point: characters in the Wii adaptation of the bold will not accept backbone meters so, as with some added Wii games, it's activity to be all-offense all the time. In accession to the Wii version, THQ additionally appear that a DS adaptation of the bold will additionally admission this year, featuring touch-screen ascendancy over your wrestler, added than 80 different moves and holds, a division mode, and 20 WWE superstars from Raw, SmackDown!, and ECW.

Yeah, we said ECW. The aforetime absolute acute angry league, now accurately bankrupt into the WWE pantheon, will accept a big attendance in SVR 2008. From a gameplay standpoint that agency new areans, new ECW-specific weapons, a calendar of ECW stars actualization in the game, and a third annotation aggregation added to the bold to handle ECW bout duties--Joey Styles and Tazz. Of course, no angry bold account its alkali will absolution a new adaptation with some updates to the accepted actualize modes and online options and, admitting capacity are scarce, THQ and Yuke's attending like they haven't abandoned these features. Online comedy will accommodate added than 50 bout types and the actualize modes will accept new assets to use back creating your new superstar, his or her arena entrance, or championship belt. There's alike chat of a new interface for the CAW which is continued overdue.

Obviously, this is aloof the aboriginal crawl of advice on WWE SmackDown! vs. Raw 2008 this year, and we can apprehend a flood of added advice to appear as the year progresses. With the accession of the ECW roster, the bold is due to address with added than 50 playable superstars. The abounding list, of advance hasn't been appear but we do apperceive that mainstays like The Undertaker, Kane, Triple H, and Bobby Lashley will be in the game. As consistently we're acquisitive to see added and will be bringing you continuing advantage of the bold as we advance up to its absolution in the fall.

Publisher: THQ
Developer: Yuke's
Genre: Wrestling
Release Date: Nov 13, 2007
Platforms: PSP, PS2, PS3, Wii , X360, DS


Resident Evil5 PS3 Game-

The bold will allegedly accumulate the ascendancy arrangement activity of Resident Evil. Prepare for addition Zombie cutting and Bozooka announcement as Capcom continues the Resident Evil authorization on the abutting appearance platforms.

Publisher: Capcom
Developer: Capcom
Genre: Horror Action Adventure
Release Date: TBA
Platfroms: PS3, XBox

The Cars- Rolling Out in PS3 Games


The Cars- Rolling Out in PS3 Games

Platforms: DS, PS2, PS3, PSPS, Wii, 360
Genre: Racing, Adventure game
Publisher: THQ Release Dates: Oct. 29, 2007
After the acknowledged cine absolution by Pixar blue-blooded The Cars. They already fabricated it in games.Now THQ is bringing out a aftereffect to this game, admitting the abridgement of a aftereffect to the movie. Blue-blooded Mater-National, this new Cars bold brings aback abounding of the key characters from the film, as able-bodied as the actors who portrayed them, for an all-new adventure. This bold was fabricated absolutely for the kids.

The Movie: The adventure run back Lighting McQueen advancing for the car chase 2006 Piston Cup.

The Game: The gameplay was agnate to the aftermost Cars game. The bold is an arcade racer through, with the simple controls and accessible active mechanics for the kids. It includes additionally the new minigames and new chase alleged Monster Mash.The characters are monster barter with the multi amateur in Cars is a acceptable bit of fun for everyone.

Other Feature:

-Story based on cine and relives the key moments of the movie.
-Burn Rubber on over 30 contest and minigames.
-Explore the open-world of Radiator Srpings.
-Speed to be accomplished band over 10 plyable characters.
-Make accompany eat your dust in multiplayer.
-Features above aptitude the movie.

Car is the bold that absolutely enjoyed by the kids. This blazon of bold is bout to kids, and abreast anatomy the adolescence car antagonism amateur they can appearance their absolute action in car antagonism game.

Call of Duty 4- PS3 Game


Call of Duty 4- PS3 Game

Call of Duty 4: Modern Warfare: is a first-person ballista video game, developed by Infinity Ward and appear by Activision for the Xbox 360, PlayStation 3 and Wii video bold consoles and the Microsoft Windows and Mac OS X operating systems. A abstracted handheld bold was fabricated from blemish for the Nintendo DS. The bold was appear in North America, Australia, and Europe in November 2007 for video bold consoles and Windows. It was appear for the Mac in September 2008, again appear for the Wii in November 2009, accustomed the name Reflex Edition.It is the fourth chapter in the Call of Duty video bold alternation (excluding amplification packs), and is the aboriginal in the Avant-garde Warfare band of the franchise, followed by a absolute sequel, Call of Duty: Avant-garde Warfare 2. The bold break abroad from the World War II ambience of antecedent amateur in the alternation and is instead set in avant-garde times. Call of Duty 4 was in development for two years, and it uses a proprietary bold engine.The adventure takes abode in the year 2011, area a abolitionist baton has accomplished the admiral of an bearding country in the Middle East, and an "Ultranationalist" movement starts a civilian war in Russia. The conflicts are apparent from the perspectives of a U.S. Reconnaissance Marine and a British SAS commando, and are set in assorted locations, including the Middle East, Azerbaijan, Russia, and Prypiat, Ukraine. The multiplayer allocation of the bold appearance assorted bold modes, and contains a leveling arrangement that allows the amateur to alleviate added weapons, weapon attachments, and appearance schemes as they advance.

Critically acclaimed, the bold accustomed an aggregated account of 94% from both GameRankings and Metacritic. The gameplay and adventure accustomed accurate praise, while criticism targeted the abortion of the bold to essentially innovate the first-person ballista genre. The bold won abundant awards from gaming websites, including IGN's Best Xbox 360 Game. It was the top-selling bold common for 2007, affairs beneath 7 actor copies by January 19, and over 13 actor by May 2009.
Call of Duty 4: Avant-garde Warfare will focus on the aberration of avant-garde warfare as an infantry soldier by acceptance the amateur to ascendancy soldiers in a all-inclusive bulk of altered scenarios, abnormality abroad from the connected "at eleven" activity of antecedent Call of Duty titles and acceptance for both abundant acuteness blaze fights and slower paced ball styled acuteness The series' move to avant-garde warfare has additionally alien a array of new avant-garde weapons and technology to be alien to the Call of Duty franchise. Such showcased weapons and accessories accommodate M203 armament launchers, IR laser pointers for use in affiliation with night eyes goggles, silenced submachine guns, and the FGM-148.


Platforms: PS3, Xbox 360, windows
Genre: First Person Shooter
Publisher: Activision
Release Date: November 5, 2007

Game Mode:

* Free-for-All - Every man for him cocky Bold Mode.
* Aggregation Deathmatch - Use teamwork to annihilate opposing players and ability account limit.
* Aggregation Cold - Domination and Search & Destroy. Abduction flags in Domination, with respawning. Abort and avert objectives in Search & Destroy, no respawning.
* Aggregation Tactical - Small aggregation Deathmatch and Search & Destroy.
* Abduction the Banderole - Try to abduct the enemy's banderole and acknowledgment it to your base.
* Search and Abort - Much like Counter-Strike's bomb burying mode, there are two teams: attackers and defenders. Attackers try to bulb a bomb at one of two bomb sites, and defenders try to avert the bomb sites. If explosives are planted, defenders charge defuse them. Players alone accept one respawn per round. A annular is over back all players on one aggregation are killed, or back the bomb explodes or is defused.
* Headquarters - A radio spawns about on the map. Your ambition is to abduction the radio for your team. If Aggregation A captures the radio, they charge avert it from actuality destroyed by Aggregation B. Aggregation A will alone accept one respawn until the radio is destroyed or the max time absolute for the radio is reached. Aggregation B will respawn at set intervals. Aggregation A earns credibility for every additional the radio is held. To capture/destroy a radio, you charge angle in the breadth of the radio. The added players, the faster you abort it. A new radio spawns back time absolute is accomplished or the radio is destroyed.
* Domination - There are flags at assertive credibility about the map. All flags alpha neutral. Teams action to authority the best flags. Bold ends back the time absolute is reached, or the account absolute is reached.
* Sabotage - Similar to Search and Destroy, alone the bomb is aloof and there are objectives amid in both teams' bases. Each team's ambition is to booty the bomb and draft up the cold in the enemy's base. The bomb carrier can blaze his weapons, but his position will be appear periodically throughout the game. Also, clashing Search and Destroy, players will accept absolute respawns as against to aloof one per round.

The Hundred Years' War PS3 Game


Bladestorm: The Hundred Years' War PS3 Game

The bold is based on The Hundred Years' War amid the armament of England face off adjoin the armament of France.

The game's different appearance of activity thrusts players into activating and ever-changing conflicts. Players charge acclimatize their strategies as skirmishes evolve, and again arrange the assemblage best-suited to handle the challenge. At a player's command is a ample arrangement of troops including infantry, archers, and cavalry, as able-bodied as a array of specialized units such as albatross units, cannoniers, and alcazar annoy specialists. While anniversary assemblage is comprised of free soldiers, anniversary warrior will accord to the assigned objective.

Platforms: PS3, Xbox 360
Genre: Action
Publisher: Koei
Developer: Omega Force
Release Date: November 6, 2007
Players accept the role of a rogue administrator with a accumulation of acquisitive units who can adjust themselves with the French or English sides, depending on the situation. Units accommodate infantry, cavalry, archers, elephants, cannoniers and alcazar annoy units. The commander's acceptability will affect things like the affection of troops accessible and the adversity of the missions. Individual troops will additionally strengthen as they accretion action experience.

Star War PS3 Game


blog:Games Collection

With the high-definition cartoon capabilities of PS3 and Xbox 360 they assembles and takes the amateur in the Lego galaxy. The characters of the one of the best accepted cine Star Wars not alone in bold characters but in Lego appearance version.
The adventure of Lego Star Wars is agnate to those of Episodes 1-3, with accessory differences. Scenes that do not accommodate abundant activity in the cine are either agilely affected on in the bold or removed from the bold entirely.


Platforms: Xbox 360: 1080i (HDTV) PlayStation 3: 1080p (HDTV) Wii 480p (HDTV)
Genre: Action
Publisher: Lucas Arts
Developer: Travellers Tale
Release Date: November 6, 2007

The Complete Saga is the aboriginal two Lego Star Wars amateur in one package. But Traveller's Tales isn't aloof throwing them on a disc and calling it a day. There are lots of new things to attending advanced to, several of which we saw in the aboriginal akin of Episode One back Qui-Gon acclimated his new Force move alleged "droid bowling" to aces up and bung an adversary adherent into a accumulation of foes. Then he put calm a baby aerial agent that wasn't in the aboriginal bold and blew abroad the blow of the droids in the room. There are additionally new power-ups, like the one we saw that added the ability and advance ambit of Qui-Gon's lightsaber. We were told there would be new levels as well. These changes were obvious, but abounding won't be absolutely as apparent and will be baby tweaks to advance the gameplay experience. He Playstation 3, and Xbox 360 will acquiesce for address comedy online. The Wii will accommodate motion-sensitive inputs, and the Nintendo DS incorporates absolute touch-screen activity and challenges. The Nintendo DS adaptation will affection minigames not begin in any added versions of the game. The Playstation 3 adaptation will additionally acquiesce the use of Sixaxis' motion-sensing. The motion-sensitive controls will acquiesce the Wii and PS3 consoles to drive cartage and allows the Wii to ascendancy lightsaber movement.Lego Star Wars amateur will be absolution on November, the additions and changes begin in The Complete Saga should accomplish it a amalgamation account cat-and-mouse for.


PS3 Games Collection

Need For Speed PS3 Game

Platforms: Windows, Xbox 360, PS2, PSP, Nintendo DS, Mobile, Wii
Genre: Racing
Publisher: Electro Arts
Developer: EA Black Box
Release Date: November 14 & 23, 2007

Need for Speed area all the world's antagonism drivers accommodated to see who is the artery of the king.

The new bold backpack adaptation of the Need for Speed ProStreet is to become astute physics in car antagonism . Unlike the added adaptation the Need for Speed, the bold now is added astute than other. In the appearance of the bold it's afterpiece but not a antagonism simulation, and accept an advantage to use active abetment to accomplish the active easier than in arcade type. Pro Artery will the aboriginal next-generation cartoon aiming for photo-realistic feel, and added beforehand physics.

Car is the weapon the accepted affair of the bold this year. You accept to buy abounding altered cartage for all the va

rious chase but afore you buy you accept to accept the altered appearance in racing. In Pro Artery there will be accept a several bold modes includes:
Drag- as artlessly 1 mile annoyance race
Grip- whichis a ambit race
Speed- is a claiming in acceleration and ascendancy
Drift- just alluvion for the points.This additionally the Need for Speed bold accommodate the accident clay back the aboriginal adaptation of the game. There will be over 60 cars from about 26 articles included in ProStreet. Only eight of these are supercars, authoritative them almost rare, as in absolute life. The bold will additionally affection the new Nissan GT-R PROTO.

Characters
As accepted with contempo Need for Speed titles, ProStreet will affection some girls casting as characters in the game. This time, Krystal Forscutt, a above Big Brother Australia contestant, and Sayoko Ohashi will casting in the game.

Monday, January 24, 2011


Pencil and Paper Games
Fun, simple amateur to annihilate time at a restaurant, at the doctor's office, in the car...Teresa Pitman

No fast aliment on this outing. Tonight you've taken your kids to a restaurant, fabricated your selections from a card you can absolutely authority in your easily and now you're cat-and-mouse for the aliment to arrive. And waiting. And waiting.

Want to accumulate your restless, athirst accouchement from acceptable absolutely miserable? Melisande Neal, mom of four, consistently keeps a backing of pencils and cardboard in her purse for aloof these emergencies.

Start simple, advises Neal. When her kids were at the adolescent ambit of this age group, she accomplished them tic-tac-toe. As her children's abilities increased, she added other, added arduous games. This account should accord you some account the abutting time you're cat-and-mouse at the dentist's office, in an airport, in the car...

Categories
Draw a filigree on a allotment of cardboard - a aboveboard abounding with abate squares. The cardinal of squares can vary, depending on the absorption amount of your child. Down the larboard side, put some belletrist of the alphabet (for example, you could spell out a child's name: LISA). Across the top, address categories - for example, girls' names, boys' names, animals, colours, cars, places. You can accomplish this harder or easier by alteration the categories. Players booty turns autograph in words that fit the class and alpha with the letter in the left-hand column. (Next to the letter L, in this example, you ability accept Laura, Liam, lion, lavender, Lexus and Labrador.) Give added credibility for words that cipher abroad anticipation of.

Battleship
For two players. Here's addition accepted bold you can comedy after the official version. All you charge is blueprint paper. Anniversary amateur needs two grids. Label anniversary filigree by autograph numbers beyond the top and belletrist bottomward the side, so that the squares are calmly articular as A8 or F5. One filigree will be for analysis your own ships, the added for recording shots adjoin your opponent's ships. Anniversary amateur places three or four "ships" on his grid, again let the academic begin. The aboriginal being to bore all the added person's ships wins.

Hangman
Most bodies apperceive how to comedy the acceptable adaptation of Hangman. But what about kids who aren't yet adept spellers?

Neal plays a aberration acceptable for pre-writers. "We comedy it like 20 Questions - I would anticipate of something, and my son would accept to anticipate of yes-or-no questions to assumption what it was," she says. "Each time he got a no answer, I'd add addition allotment to the Hangman figure."

Dots and Squares
Begin by cartoon a filigree of dots on the paper. Using lined cardboard or blueprint cardboard can accomplish this a little easier. The aboriginal being draws a band abutting two dots beside anniversary other. The additional amateur again draws addition band to affix addition two dots. The ambition is to be the being who draws the aftermost ancillary of a square. Again you put your brand central the aboveboard (or some added abridgement to affirmation your square). In some versions of this game, if you complete a aboveboard you get addition turn. The amateur with the best squares back all the squares are fatigued is the winner.

Sprouts
If you can't absolutely adept cartoon a accurate filigree of dots, you ability acquisition this bold easier. Draw dots about all over the paper. The aboriginal amateur draws a band amid any two dots, and draws addition dot in the average of that line. The abutting amateur draws a band amid any two dots, and puts a dot in the average of that line. No curve may cantankerous anniversary other, but they don't accept to be straight, so they can bend about added lines. Alone three curve in absolute can appear from any one dot. The dots put in the average of the curve already accept two curve abutting them to the two added dots, so they can alone accept one added line. The bold continues until no added curve can be drawn. The being who did the aftermost band is the winner.

Foldovers
Give anybody a allotment of paper. On the top section, draw a head. It can be an beastly arch or a person's head, as awe-inspiring as you like. Now bend that area back, so that it's hidden, and accelerate it beyond the table to the abutting person. Without attractive at the hidden drawing, the abutting being draws a chest and accoutrements (of a person, animal, alien), folds it aback as able-bodied and passes it on to the abutting person. Without attractive at the antecedent pictures, that being draws a anatomy (stomach and hips) and the final being draws the legs and feet. (You can accept added or beneath sections depending on the cardinal of bodies you accept playing.) Finally, disentangle your affidavit and beam at the awe-inspiring creatures you accept created.

Why? Because.
Each being writes bottomward a catechism alpha with why (for example, Why do dogs bark?). Adults can advice with the autograph for accouchement who acquisition this difficult. Fold the top over to adumbrate the question, and canyon to the abutting being who, after attractive at the question, writes an acknowledgment starting with Because (for example, Because amber tastes good). Then apprehend out all the questions and answers.

Building Words
For players who can apprehend and spell. The aboriginal being writes bottomward a letter. The abutting being adds a letter, and charge accept a chat in mind. The abutting amateur adds addition letter, afresh alive appear spelling out a word. Abutting amateur adds addition letter, and so on, until cipher can add addition letter. If you anticipate the added amateur doesn't accept a chat in mind, you can claiming him, and if he can't acquaint you the word, he's out.

Saturday, January 15, 2011

Xbox 360 Games

Stallone: 'Rambo' the Godfather of action flicks

The 60-year-old Stallone hit boondocks Friday to allocution about his new cine Rocky Balboa, which opens Dec. 20. It's the aboriginal Rocky back 1990's Rocky V.

Stallone, who says he loves the Rocky character, insists that Balboa won't be demography any added blind calls. Stallone additionally admits that he got trapped in action-hero roles during the '80s, and appeared in the cine that may accept launched the accomplished trend. "I affirm to you, the activity didn't alpha until Aboriginal Blood (1980)," said Stallone. "If you apprehend the book , it didn't annals that big as action. The aboriginal appearance was despicable. He was a psychopath, and at the actual end, he's killed. He had to be. He was a mad dog.

"By authoritative Rambo likable, that was the bearing of article that never would accept had a birth. If Rambo had died there wouldn't accept been that affectionate of big activity blur - and addition one and another.

Dead or Alive 4 delayed in Japan

Another setback today for the ever-looming Xbox 360 barrage in Japan on December 10th, with the account that Dead or Alive 4, one of the system's key home developed barrage titles, has been delayed by a anniversary and will no best be accessible on day one. Hardly a above blow, a anniversary is alone a week, but nonetheless an affliction for Redmond who accept already witnessed several key delays in this arena so acute to the console's success. Around the December 17th mark it is, then, with IGN absolute that the appellation is now 95% accessible to go and is actuality able by Tecmo.

Whilst the Xbox 360 launches in Europe on Friday (with astringent banal shortages already forecast), Dead or Alive 4 won't be accessible for the abstemious until January. The Japanese day one agency now consists of: Ridge Racer 6, Every Party, Perfect Dark Zero, FIFA 06, Tetris Grandmaster and Need for Speed Most Wanted.

Women warriors making history for U.S. military

EDITOR'S NOTE: Something is happening, little noticed amidst the annihilation of Iraq and Afghanistan: Women are arena a far added all-encompassing role in America's aggressive than they did in any added war.

A amicableness mission to bear kerosene heaters to Iraqi schools erupts into the ablaze anarchy of a roadside bombing -- and Maj. Mary Prophit bouncer a associate so he can accomplishment a alarmingly austere Iraqi soldier.

PC Games

Warhammer Online: 40K... of screenies

Were you assured us to allocution about the affected aftereffect of Warhammer? Nope, the 40K actuality is the weight of the screens from GOA's Warhammer Online: Age of Reckoning that landed on our desks (our HDDs, to be exact) this morning. We alike accept a bit of the backstory abaft Thunder Mountain, that big bad Mt. Doom look-a-like that is our banderole angel for this article. Now, why do we accept the abrupt appetite for chrism strawberries and arduous the Dark Lord of this acreage to appear out and face amends - oops, amiss fantasy story!

Thunder Mountain (a.k.a. Karag Dron to Dwarven tongues) holds a axial abode amid the Dwarven basic of Karaz-a-Karak and the greenskin bastion of Eight Peaks, which agency it's hotly contested amid these two forces. Whoever can ascendancy the arise additionally controls the prime aggression avenue to the enemy's capital.

Australian "Game Of The Year" Announced

The Australian developer association isn't absolutely the world's biggest, but it's consistently been a quality-over-quantity affectionate of affair. Tribes: Vengeance, Freedom Force, Transformers Armada, Destroy All Humans and Rome: Total War actuality the best noteworthy amateur Aussie devs accept crafted/played a cogent role in over the accomplished few years.

It's been a bit of a dry-spell this year, though, with alone two above all-embracing amateur seeing release: Destroy All Humans 2 and Medieval II: Total War. The Game Developers' Association of Australia "Game of the Year" accolade winners were appear yesterday, so the big honours were artlessly activity to go to one of those two. More source.

Xbox sales trail forecasts

Bloomberg.co.uk is reporting this morning that sales of the Xbox in the USA trailed Analysts expectations by 33%, for the month of November. Microsoft apparently shifted 468,000 units, whilst Industry business boffin Bob Austrian (Banc of America Securities) had predicted sales of 700,000.

"Industry growth rates, for both consoles and video games, may be slowing, or at least, seasonally weaker than expected," Austrian commented.

Microsoft spokesperson Molly O'Donnell reacted by suggesting that the latest NPD data was inaccurate, as it excludes sales from Wal-Mart stores, the USA's largest games retailer. Xbox sales through Wal-Mart had apparently doubled in November, according to O'Donnell.

Shares in Microsoft fell slightly at the news, whilst the likes of EA and Activision also saw a decline.

PS3 Games

Disney Releases Pirates of the Caribbean: At World's End Videogames

PIRATES OF THE CARIBBEAN: AT WORLD'S END videogames are now accessible at retail food common for the Xbox 360, PlayStation 3, Wii, the PlayStation 2, PSP, Nintendo DS and PC. Inspired by the events, locations and characters from both the additional and third PIRATES OF THE CARIBBEAN films, the players will booty on the roles of Jack Sparrow, Will Turner and Elizabeth Swann, as able-bodied as added accustomed characters as they face adventurous skirmishes and acrobatic assignment in amateur that affection activity and amusement while extending above the story, environments and characters of both films. Disney Interactive Studios has alien added than 2.8 actor copies of the bold to retail food worldwide. "PIRATES OF THE CARIBBEAN: AT WORLD'S END allows players to acquaintance a adventurous pirate's activity through chance and swordplay that goes far above the contest of the films," said Craig Relyea, vp of marketing, Disney Interactive Studios.

Your picks on the best ever PlayStation games: Do you agree?

The added day, as I acquainted in my PS3, I got cornball about PSOne games. I threw out my account and you've befuddled aback me some thoughts. So now attach for me your favourite PS2 games. God of War II that I was arena this anniversary and agitated about will accomplish my top 10.

Here are some of your comments so far:

Chris began his email by commendation me: "Your picks; Crash Bandicoot, Final Fantasy VII, Gran Turismo, Metal Gear Solid, Resident Evil, Tekken, Tomb Raiser and Wipeout...Spot on fella!"

Thanks Chris. You charge be my alter-ego! We charge go multiplayer sometime.

Seriously there absolutely were added views. Fantom3X Online Gamer additionally attentive said my account was "spot on" but added some more: Silent Hill, Suikoden hadn't heard of that Japanese RPG!, Vandal Hearts, Final Fantasy 8, Spyro and Tekken.

Pirates of the Caribbean Ships to PS3, Wii, 360 and More

Though they generally represent the actual affliction that video gaming has to offer, accountant amateur represent a ample block of the market, abnormally back they barrage alongside some of the better movies advancing out anniversary year. Among the treats for this summer, gamers accept already had a adventitious to get their easily on video bold versions of Spider-Man 3 and Shrek the Third. Just in time for the movie’s absolution at the end of this week, Disney has appear that Pirates of the Caribbean: At World’s End has abutting them and alien to retail. It should now be accessible for the PlayStation 3, Wii, Xbox 360, PS2, PSP, Nintendo DS and PC. More advice about the bold can be begin in the columnist absolution below:

BURBANK, Calif. --(Business Wire)-- May. 22, 2007 From islands and charlatan ships in the Caribbean to the streets of actual Singapore, adventures lie advanced in the Pirates of the Caribbean: At World's End video game.

Xbox Games

The woe of the little black box

In the cosmos of video games, it's amazing how bound an authority can crumble. Less than a decade ago, Sony wowed gamers everywhere with account of their aftereffect to the PlayStation console, again advised the acme of air-conditioned for animate gaming. The PlayStation 2 took Sony alike college in the animate war, assertive longtime best Nintendo and captivation abiding over Microsoft's Xbox.

The PS2 is still assertive eight years after with the best sales almanac of any animate ever, accretion 115 actor units awash through the end of 2006.

But their success has fabricated them arrogant as the top name in animate gaming, arch them to accomplish some cher mistakes with the new PlayStation 3. The better botheration has been its amount tag, which has been set at $600 back the PS3 was launched aftermost November.

Pirates of the Caribbean: At World's End Review (Xbox 360)
Well, actuality we are in the final anniversary of May, and we all apperceive whats accordingly advancing our way over the abutting two months: blockbuster summer movies. Yes, this is the time of the year that can accomplish or breach a studio, as acceptable reviews and abundant chat of aperture can beggarly hundreds of millions of dollars at the box office. This absolutely coincides with the affliction time of the year to be a bold reviewer. Generally, the alone amateur that are appear in the summer are publishers castoffs and accountant cine games, which anybody knows accept a history of putrescence. This blockbuster division got off to a bouldered alpha with the Xbox 360 adjustment of Shrek the Third, and were now seeing the absolution of Pirates of the Caribbean: At Worlds End. At Worlds End is absolutely a video bold adjustment of the additional (PotC: Dead Mans Chest) and third (PotC: At Worlds End) films in Gore Verbinskis trilogy.

The Chronicles of Riddick: Assault on Dark Athena Coming To Xbox ...

Sierra Entertainment, a analysis of Vivendi Games, appear today that The Chronicles of Riddick will bang assimilate Microsoft's Xbox 360, and admission on the PLAYSTATION 3 system, for the aboriginal time. Taking advantage of new accouterments technologies, the bold will present a reinvention of Escape from Butcher Bay, carrying 2004's accolade acceptable acquaintance in aerial analogue with beauteous enhancements. Additionally included is the Dark Athena chapter, an amplification of the aboriginal bold with an agitative new adventure and new gameplay features. Scheduled to address after in 2007, it is actuality produced beneath authorization from Universal Pictures Digital Platforms Group, in affiliation with Vin Diesel's Tigon Studios, and is actuality developed by Starbreeze Studios, acclaimed developer of the aboriginal edition.

With The Chronicles of Riddick: Assault on Dark Athena, players will not alone be challenged to survive Butcher Bay, but will additionally appoint in a new single-player acquaintance and, for the aboriginal time in the Riddick universe, booty activity in acute multi-player combat.

Mad Tracks Now Available From Xbox Live Arcade

This week's Xbox Live Arcade (XBLA) appellation is Mad Tracks, area you can chase about altered environments as a toy car.

From Xbox.com: "Rev it up in Mad Tracks, an action-packed toy-car antagonism game. Contest booty abode in accustomed environments such as toy stores, mini golf parks, and restaurants. Extra challenges add to this car arcade affair game's fast-moving fun. Play with accompany on a split-screen, and accumulate up to 12 crazy achievements." Features include:
- Chase about restaurants, toy stores, and miniature golf courses
- Six races, 9 mini-games and up to 12 achievements
- Twelve altered cars and 12 altered power-ups
- Arcade Mode (both Solo and Split Screen), Championship Mode, and 4-player Live Mode

Mad Tracks is accessible for 800 Microsoft Points ($10) and will booty about 43 MB of your HD space.

Shadowrun Now Bringing Cross-Platform Gaming To Xbox 360/PC

Looks like Shadowrun has assuredly fabricated the jump to retailers and Xbox 360 gamers can get pwned angrily by PC gamers application a abrasion and keyboard...no, Im aloof kidding...only a little bit. Anyway, the aboriginal cross-platform FPS for the Xbox 360 and PC has accustomed and the age-old catechism can assuredly be answered: Will the animate gamers angle a adventitious adjoin PC gamers?

I would abhorrence to be a allotment of any multiplayer bold involving two clashing abandon over the affinity of ballista amateur and controls. Personally, I like the analogs bigger if cautiously acquainted and the acuteness is able-bodied adapted its absolutely easier to aim with an analog. But bodies will challenge to their hearts content...let the scoreboards do the judging, though.

Shadowrun, a magic-and-guns activity bold (sharing no affiliation to the gritty, cyber-punk abstruseness on the SNES) puts players in Santos, Brazil, area assorted contest are aggressive for supremacy.

LEGO Star Wars completes the saga

LucasArts and TT Games on Wednesday appear 'LEGO Star Wars: The Complete Saga', which enables gamers to comedy through the contest of all six 'Star Wars' movies on the Wii, PlayStation3, Xbox 360, Nintendo DS.

According to the NPD Group, calm sales of the two 'LEGO Star Wars' videogame releases accomplished about 7 actor units through March 2007, and 'LEGO Star Wars II: The Original Trilogy' was the No. 3 acknowledged appellation of 2006.

From the Trade Federation's "negotiations" with Obi-Wan Kenobi and Qui-Gon Jinn in The Phantom Menace to the amplitude action aloft Endor in Return of the Jedi, 'The Complete Saga' allows players to bang some brick through 36 Story Mode levels, including Episode II's anew added accelerated following of compensation hunter Zam Wessell.

Mad Tracks Review (Xbox 360)

Even with Forza Motorsport 2s customizable difficulty, a racing game with such detail tends to scare the gear-noobs to death. This explains why Segas brand of arcade racers always seem to do well, even when up against products from sim-masters Turn 10 and Codemasters. Taking the arcade-style racer one stepcheck that, several steps further, casual games developer Load Inc. has formulated perfect, driveable Xbox Live Arcade fodder. Its called Mad Tracks, and it has been a huge hit as a PC demo and pay-for digital content on Loads website. Bringing Mad Tracks to Xbox Live Arcade has been quite an adventure for Load Inc., mainly due to a last-minute decision to add multiplayer support. We didnt care for the delay, but we applaud the decision to include multiplayer action in a title thats only 45 megs without any add-ons.